Hi all Neil here with a new Casting Off post with some more of my musing about how to create a matched play style of play for Victory at Sea. Everything in here will be my ideas and opinions and are currently untested due to the COVID pandemic but hopefully I'll get to test them at some point. Creating a more matched play style means looking at list building, battleplans and scoring, which I will discuss in turn. Each of these are vital to creating a balanced matched play environment and will probably look very different from the section in the rulebook about gaming. Being a part of the community for the game I know that points are a controversial issue currently, pending a FAQ/Errata at the moment, but for this it kind of doesn't matter what the points are either a more sensible Warlord issued set or a community generated set so long as everyone playing a game (or event) are using the same one.
20 April 2021
13 April 2021
Deimos the Steel Forge: Part 3
Hi all its Neil here with some more Adeptus Mechanicus models for my Deimos force. This time I've been painting up my first vehicle, a Skoripus Disintegrator. This was a very different painting experience for my Ad Mech and a good lesson for me on using contrast on the large flat panels of a vehicle. I was planning on sharing my idea for a list to aim for at 2000 points but with the new codex coming soon at the time of writing I'll be waiting till after that's released to do this instead.
6 April 2021
Guardians of the Great Plan: First Spawned
Hi all its Neil here and today I've got a little post probably more for me about how I'm painting up my Seraphon for Age of Sigmar. I've gone into quite a bit of detail with lots of pictures to show how each step is building up my final colours. I've primarily used a Saurus Oldblood to show the steps then used a Skink Starpriest to show the extra parts and differences that are on the skinks compared to the saurus. I'm hoping to build up a playable 1000 point list to start doing some gaming again after a long break from Age of Sigmar. Part of the idea with the Seraphon is try to use contrast in a more controlled way trying to improve my usage from the Tyranids I've painted. So here goes for my full steps:
30 March 2021
For the Lion: New Codex Supplement and Painting
Hi all, it's Neil here with a new For the Lion post with some Deathwing reinforcements and following the new Codex Supplement Dark Angels release my ideas for a list to build towards. This month I painted up a unit of 5 Deathwing Terminators and the Bladeguard Ancient.
23 March 2021
Casting Off: Looking at the Full Rulebook
Hi all, its Neil here and I now have my full rulebook for Victory at Sea by Warlord Games so I thought I'd take a look at it. My plan is to see how it compares to the quick start rulebook and whats new in it then look at from reading it how playing games looks by looking at the GW style game types of Narrative, Open and Matched play as these are my main games. So its now time to get stuck in to the book!
16 March 2021
WW3: Team Yankee - Faction Focus: Soviet - Part 2: Support Units
Hi all it's Neil here back after a bit of break for more WW3: Team Yankee with a look at the new Soviet book. This post is part 2 of the look at the new Soviet book where I'll look at the supporting units such as artillery, AA, recon and aircraft. If you're wanting to check out the formations and their main combat units there all in part 1. If you're new to Team Yankee I've done a quick look at the rules and background here if you want to check it out.
11 March 2021
James' Tsarakura Dynasty - Canoptek Scarabs
9 March 2021
Deimos the Steel Forge: Part 2
Hi all, it's Neil here with some more progress on my #NewYearNewArmy Adeptus Mechanicus project. This month I'd added another 5 Skitarii Vanguard as well as Daedelosus, the techno-archaeologist from Blackstone Fortress Escalation who is supposed to be a great toolbox character (whom I happened to have in my house). In addition to painting, I have been looking at some of the rules for the <Forgeworld> available from the codex and Engine War as I'll discuss what I've decided fits best with my idea of Deimos.
4 March 2021
James' Hobby Projects: Azyrite Plaza
In this post, I'll quickly go through the bits and how I went about painting them and whether I've now developed the terrain painters itch.
2 March 2021
WW3: Team Yankee - Faction Focus: Soviet - Part 1: Formations
Hi all it's Neil here back after a bit of break for more WW3: Team Yankee with a look at the new Soviet book. This post will be part 1 where I will take a look at the formations and their main combat units, while in part 2 I will look at the support units such as AA, artillery and aircraft. I'm still a fairly new player so I wouldn't be looking at competitiveness for tournament play rather my impressions of the book and units as a newer player. I hope this might be useful for those who are also new-ish to the game and maybe a nice read if you're a veteran to see a new players point of view. If you are a new player I have looked at the rules in general over here. In this post I will look at the formations and their core units while Part 2 will be to look at the supporting units such as artillery, AA vehicles, recon and aircraft.
Painting Guide: Neil's Alarith Stoneguard
Hi all Neil here with a guide on how I painted up my Alarith Stoneguard for my growing Lumineth army. This is more of a post for myself to...
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As I mentioned in a recent post , I've begun painting a small collection of Necrons in the Tsarakura Dynasty colours. It's been a l...
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Hi all Neil here with a guide on how I painted up my Alarith Stoneguard for my growing Lumineth army. This is more of a post for myself to...
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Look at that, horrifying isn't it? Enough to send a chill down your spine. If you've been painting for any length of time in this ho...












