Hi all Neil here with a new Casting Off post with some more of my musing about how to create a matched play style of play for Victory at Sea. Everything in here will be my ideas and opinions and are currently untested due to the COVID pandemic but hopefully I'll get to test them at some point. Creating a more matched play style means looking at list building, battleplans and scoring, which I will discuss in turn. Each of these are vital to creating a balanced matched play environment and will probably look very different from the section in the rulebook about gaming. Being a part of the community for the game I know that points are a controversial issue currently, pending a FAQ/Errata at the moment, but for this it kind of doesn't matter what the points are either a more sensible Warlord issued set or a community generated set so long as everyone playing a game (or event) are using the same one.